Saturday, December 8, 2012

Sisters of Battle???



      I have been looking to start a new 40k studio army since the Daemons have been placed on the back burner due to their sudden boom in popularity (they may still happen as I already have a bunch of the models). I was reading through some of the Sisters of Battle rules and they seem fairly interesting. While I generally do not like playing with T3 units/armies I think they could make for some pretty cool lists if allied or even just on their own.

      The initial standouts I have for the army are the easy HQ choice in Saint Celestine (makes unit fearless, 2/4++ and comes back if killed on a 4+ with d3 wounds!), Fast attack choice Seraphim with max double flamers seems pretty great for horde control, and the Retributors with all heavy bolters seems like it could lay the hurt down on most walking units, marine or not. While Celestine and Seraphim seem to be the most common unit I never hear anyone talk about using the Retributors, why? With the new meta moving towards hordes and durability they seem like a great unit to have geared out with heavy bolters. Every shooting turn you have the chance of getting 12 heavy bolter shots with rending(on a 4+ with superior) . Sure they aren't going to rock large units or even kill a unit of 10 marines but they provide a great backfield unit that wont gain much attention from your opponent.

      My largest concerns for the army are the troop choices and cost. While the sisters have the 3+ save their t3 makes them weaker than walking marines so you either need to pay for a rhino or carry them in squads of 20 just because I don't see them standing up to the common 10 man strike squad with 20 st5 bolters wounding on 2+.

I'll see what the future brings but I think they make a pretty interesting choice for an army or at least an ally...if the wallet permits.

Thanks and as always check out the facebook page and feel free to post your thoughts on the topic!

-Stephen